Math Champion and Professional Grilled Cheese Innovator Andrea Phillips recently wrote an article for Gamasutra about the representation of women in the gaming industry. Additionally, it’s been Slashdotted, which is just giddy-making.

What’s exciting and more than a little weird for me is getting a mention in the article, in the game developers section. I sent the link to my mom in e-mail yesterday, nearly adding a P.S. recommending that she print it out and stick it on the refrigerator door.

It’s been a couple of very stressful weeks for me, you see, capped this past Monday evening with being the victim of a hit and run on Belmont Ave. as I was coming home from the grocery store. When your car is totaled, there’s not much that can fix that except big piles of money, but this article sure put a dent (ha!) in the dark cloud that’s been hanging over my head recently.

The original team for the A.I. game was almost entirely male, but since then, the rolls of ARG development have grown to be studded with high-profile women: Brooke Thompson, Krystyn Wells, Jane McGonigal. At Mind Candy, our staff is roughly 30% women — and though the actual ARG production team varies in size, it’s been as much as twice that for some arcs.

I feel like I am in fine, fine company.